Getting Out into the Industry

For many of DigiPen's students, becoming a professional artist, game developer, or computer engineer means fulfilling a long-held goal. With dedication and hard work — and the support of DigiPen's Career Services department — many of our graduates successfully realize that dream.

As students approach graduation, there are many opportunities to forge industry connections and make contact with potential employers. In addition to attending industry events like the Game Developers Conference and SIGGRAPH, students and graduates have access to various resources provided by DigiPen's Career Services department including:

  • An online database of job listings where students can post résumés
  • Networking and career-focused events (e.g., DigiPen's annual Career Day and weekly Company Days)
  • Coaching and information about résumé-writing, interview skills, and job hunting.

Many of our alumni continue to maintain a strong bond with the DigiPen community for years after graduating. They return to the school to give guest lectures, to share their professional experiences with current students, and to scout new talent for their companies.

Where do DigiPen Graduates Work?

An abbreviated list of companies that have hired DigiPen (Main Campus)* graduates:

Also, check out the list of many of the specific game titles our graduates have worked on.

*This refers to graduates from the Main Campus located in Redmond, Washington United States.

Making a Positive Impact

“ArenaNet has had a consistent success rate in hiring DigiPen grads. DigiPen’s curriculum has evolved with the industry, and continues to supply students with the skills that make them attractive to the entertainment industry. For this reason, ArenaNet is proud to continue employing new DigiPen grads every year.
[Sonia Dociu, Recruiting Coordinator @ ArenaNet, Inc.]

Part of DigiPen's Mission as an institute of higher education is to provide highly qualified personnel to the interactive computer industries to sustain their growth and productivity. The accomplishments of DigiPen's graduates, alongside testimonials from their employers, demonstrate the positive impact our alumni have made, and continue to make, on the industry.


"From the Valedictorian of DigiPen’s first graduating class to the seven graduates who produced 2007’s Game of the Year, Portal, DigiPen has become a leading source for finding new and talented employees at Valve."

[ Doug Lombardi, VP of Marketing, Valve ]